The Purest Crash Fist
Ye Mingming's Crash Fist board in Yi Xian is, appropriately, extremely blunt. If your opponent does not protect themselves or kill you faster, they will die in four turns. It does require Level 2 Styx Agility and Level 2 Blink to reach the Agility threshold to do it, everything else you would like to have upgraded but those are what determine your speed.
It maximizes the use of Force. Each stack of Force is +10% damage on the hit. You are capped at six by default, but Gather Intense Force raises that. Crash Fist - Inch Force doubles the bonus and gives your next Crash Fist that bonus as well.
Then you have Agility. Once you reach 10 Agility, you Chase and play your next card in the same turn. Once you have Styx Agility and Crash Fist - Blink at level 2 that ultimately gives you 30 Agility.
Here's how it goes down.
- Styx Moon's Glow chases into Crash Citta-Dharma. 0 Agility remaining, 4 Force.
- Styx Agility chases into Crash Fist - Styx Night. If you took Mingming's +1 Styx passive (you should have taken it) all your Crash Fists get +5 base damage now. 4 Agility remaining, 5 Force.
- Crash Fist - Blink chases into Gather Intense Force. 4 Agility + 8 = 12. Gather Intense Force increases the maximum Force you can carry. 2 Agility remaining, 10 Force.
- Crash Fist - Inch Force chases into Crash Fist - Continue. Because of the 2 Agility remaining and another +8 on your next Crash Fist, you get the chase off. Force math is a little more tricky than it appears but it doesn't matter. It's Enough. You have Enough damage. And if these two aren't enough then turn after next Blink absolutely will be.
Now, it's not foolproof. There's really no room for you to work in any counterplay. Also, you're going to be vulnerable to anything like an Ice Guard Elixir blocking the damage completely. Smart opponent won't let you take 1st place with this. But everyone else? Get outta here. You're donezo.